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Star Trek Technology

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W

Warp coil
Canon - Official Star Trek Technology

Toroid or split toroid element that generates a subspace field, when energized by a plasma stream. A set of several warp coils is combined in a warp nacelle. Plasma injectors serve to adjust the activation sequences of the single warp coils in a way that a propulsive, asymmetric warp field is formed.
Concerning the technical plausibility, the warp coils are the most critical part of the propulsion system. It is not exactly defined what a warp field actually is, let alone how it can be generated.

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Warp core
Canon - Official Star Trek Technology

Part of the warp drive in which power is generated through a controlled annihilation of matter and antimatter, also referred to as matter/antimatter reaction chamber (M/ARC). The complete warp power generation system including the warp core, matter and antimatter injectors and constriction elements, is called matter/antimatter reaction assembly (M/ARA). Matter and antimatter stream are combined in the dilithium crystal inside the warp core, resulting in a (warp) plasma stream. A failure of antimatter containment is commonly referred to as warp core breach. In this case antimatter can get in contact with matter, leading to a disastrous explosion that most probably destroys the ship. In case of a containment failure, the warp core offers the option of an emergency shutdown. If the shutdown does not work, it is possible to eject the whole M/ARA.
It is a quite optimistic assumption that in case of a pending warp core breach there is enough time left to try the emergency shutdown and finally eject the M/ARA and that the remaining time can even be exactly determined. Moreover, the breach would probably be stimulated by the vibrations during the ejection. On the other hand, it is disturbing that such an extremely dangerous technology is employed in starships, considering that life in the 24th century is nearly free of risks. The problem of containment seems to be especially severe in Galaxy-class ships, three of which have been prematurely destroyed by warp core breaches, though they were supposed to have a lifetime of 100 years.

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Warp factor
Canon - Official Star Trek Technology

Unitless figure that describes the speed of a ship or signal traveling faster than light. In the 23rd century, the warp factor WF was calculated as follows: WF=(v/c)^1/3, where v is the speed of the signal or starship, c=3*10^8m/s the light speed and ^1/3 denotes the cubic root. At Warp 1, a starship reaches c, at Warp 6 it reaches 216c. In the 24th century, a term was added to the above equation that caused the speed to be infinite at Warp 10 (see revised warp speed table). The ratio v/c at a given warp factor is equal to the corresponding cochrane value that describes the subspace distortion.
The warp speed table was changed according to Roddenberry's wish that Warp 10 should be the absolute maximum velocity (Eugene's limit). The recalibration, however, must not be mistaken as a speed limit. At Warp 9, the speed is 729c for the old and 1516c for the new scale. Above Warp 9, the two scales diverge significantly, and the old Warp 10 speed is 1000c, whereas it is infinite for the new warp table. So any velocity is still possible in the new scale, only the values of 9.99... are not easy to handle for the starship crew. This might be the reason why the scale is changed again in the potential future in TNG: "All Good Things", where Warp 13 is possible. The change could also be attributed to the introduction of transwarp. While apparent speed and cochrane value continuously increase with the warp factor, the power expenditure exhibits remarkable peaks at each full warp factor. Explaining these peak transitional thresholds leads to a reasonable definition of the old as well as of the new warp scale.

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Warp field
Canon - Official Star Trek Technology

Subspace field with a subspace distortion of at least 1 cochrane. A starship enveloped by a warp field is able to travel faster than light, without relativistic limits being violated. The asymmetrical warp field used by Federation starships is propulsive itself without an additional exhaustion necessary. This is accomplished by sequentially activating the warp coils. A symmetrical, non-propulsive warp field is used for 24th century starship computer cores, where it allows FTL travel of electrons or photons within the field limits.
A warp field does not seem to be much different from a subspace field, and the transition from one to the other is continuous, as is indicated by the energy vs. warp factor diagram. On his website Jason Hinson devises a more specific and more plausible definition of the warp field than canon sources. According to his theory, a warp field "couples the frame of reference of everything inside the warp field to the frame of reference of subspace. This becomes true regardless of what the frame of reference of the ship would be without the warp field there (i.e. it is true regardless of the actual speed of the ship with respect to subspace). Thus, while the warp field is active, the ship's frame of reference remains the frame of reference of subspace and is not dependent on the ships speed. This is what places the ship outside of the realm of relativity and allows it to travel faster than light without gross violations of causality." Read also my conjectural theory on subspace fields.

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Warp nacelle
Canon - Official Star Trek Technology

Part of the warp drive that holds the warp coils, plasma conduits and injectors, usually in a separate housing. Almost all Federation starships have an even number of nacelles, arranged symmetrically to the longitudinal axis. While most vessels have two nacelles, a number of starships (for instance Constellation class, Cheyenne class and the U.S.S. Prometheus) are equipped with four of them. The Freedom class, on the other hand, is one of the very few ship classes with a single nacelle. Support pylons connect the nacelles to the ship's hull and supply the warp coils with plasma through power transfer conduits (PTC). Usually, a Bussard collector is attached to the front end of each warp nacelle. Romulans and Klingons use warp nacelles similar to the Federation type.
Ships with two warp nacelles look much better than those with only one nacelle, yet, there is a more technical explanation for this design rule. An even number of nacelles symmetrical to the ship's centerline obviously serves for better stability and maneuverability. With such a configuration the ship's flight path can easily be changed or corrected through different firing sequences for the two sets of warp coils, thereby generating an angular momentum (the ship's "rudder"). This does not work well with a single, symmetrical nacelle where only the plasma stream can be regulated in order to steer the ship. Warp nacelles are usually not directly attached to the engineering hull in order to provide an optimum shape of the warp field. The blue glowing in the warp nacelle's centerline could be attributed to excess energy flowing back from subspace (see Jason Hinson's website) which potentially replenishes the warp plasma. Besides, the plasma glowing can be used to distinguish the ships of the various civilizations: Federation - blue, Romulans - green, Klingons - red, Cardassians - yellow, Ferengi - orange, Dominion - violet.

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Warp propulsion system
Canon - Official Star Trek Technology

Propulsion system of starships that allows faster-than-light (FTL) travel, also referred to as warp drive. The main components of a Federation warp propulsion system are the matter and antimatter storage, injectors, constriction segments, warp core (M/ARC), warp plasma conduits (power transfer conduits, PTC) and warp coils. The controlled annihilation of antimatter and matter inside a dilithium crystal in the warp core generates the energy necessary for a warp field and also supplies most of the ship's systems. The propulsive warp field is generated by the warp coils. The warp drive was first successfully tested by Zefram Cochrane in 2063, however, other civilizations such as the Vulcans had discovered warp drive a long time ago.
There is a common misconception concerning the function principle of warp propulsion, also shared by Lawrence Krauss (The Physics of Star Trek). Warp drive does *not* compress three-dimensional space with a gravitational field so as to reduce the distance to the starship's destination. Official publications such as the STTNG Technical Manual assume that the warp field is a forcefield that manipulates subspace to overcome the relativistic limitations, while normal space is not affected. The warp drive of Cochrane's Phoenix was probably not yet powered by a matter/antimatter reaction, but by a fusion reactor, and warp one was sustained for only some seconds. It is not known how fast technology was developed or adapted after "First Contact" with the Vulcans, however, the S.S. Valiant reached the edge of the galaxy only two years later, according to official Trek history.

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Warp sustainer engine
Canon - Official Star Trek Technology

Propulsion system of a photon torpedo, allowing warp flight for a short period after the launch.

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Weather modification net
Canon - Official Star Trek Technology

System that controls and modifies the weather on Federation planets.
The weather modification net was mentioned in TNG: "True Q". It played an important role in TNG: "Sub Rosa" and DS9: "Let He Who is without Sin", where it turned out to be essential for the well-being of the planets, because it didn't only prevent extreme weather situations, but provided a pleasant and, in the case of Risa, sunny weather most of the time. It was called "weather control matrix" in the latter episode.

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Wormhole
Canon - Official Star Trek Technology

Space-time anomaly that connects two points that may be far away from each other within normal space. Wormholes are either natural phenomena, or they have been constructed by superior lifeforms or accidentally generated because of warp drive malfunctions. Only one stable wormhole is known, leading from the Bajoran system to the Gamma Quadrant, allowing starships to cross the distance of 90,000 LY in an instant. This wormhole has been artificially constructed by supernatural beings whom the Bajorans refer to as Prophets.
Although they are related to black holes, wormholes have not been sighted yet in the real world, but they are theoretically possible. Such wormholes would provide a shortcut through space through a higher dimension or hyperspace. There is no reason why real-life wormholes should generally have moving entries or exits like the Barzan Wormhole (TNG: "The Price") though.

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