"In
Thunder Canyon you will find some common guilds and factions... commercial
ones like the Tanner's Guild, Wood Carvers Guild, Armorers Guild, etc.
There are some more special ones like Thieves Guild, Magic-users Guild,
and Clerical Orders. Some are underground illegal ones... some are
very honorable and well welcomed.
It's
good to get familiar with the guilds and factions that control the various
commercial markets around Thunder Canyon. This is true for service
minded Guilds like the Butler Guild, Armor Guard Guild, and from the oldest
profession... Women of the Night Guild. There's nothing saying you
MUST belong but eventually you will face some kind of penalty or sanction.
One
nice fact is that not every possible Guild in the world is valuable in
Thunder Canyon... it's just not big or valuable enough to warrant that.
That means there's room for the players to establish one... if they want...
or that there's room to profit.
There's
just one more point to make... either you're controlling how much you pay
or you're forced to pay other peoples' prices." - Wulfgar Dra Guun |