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Please note: This game does NOT accept unsolicited character submissions. New players are drawn ONLY from the list of lurkers. If you wish to find out more about the lurkers then check out the lurkers page. Do NOT send any character submissions unless there is a call for them (i.e. a "player" spot has become available) and only if you've been a lurker for awhile following the game.

"Submitting characters created with the Core Rules CD-Rom is acceptable... just forward the info to wulfgar@pbem-portal.com.  Make sure you note some of the special conditions (i.e. XP for starting level, points allowed for allocation for ability scores) otherwise you may have to adjust your character later."

Player Name:
Your Email:
Character Name:
Character Race:  Character Class: 
Level: Your character has 10,000 XP to start with, depending on your class, determine what level you're at. Multi- class characters must distrube the XP accordingly.
Alignment: True Neutral and Chaotic Neutral are not permitted and Evil alignments are not really appropriate for the game.
 
Male   OR Female
Height:  Weight:  Age: 
THAC0:  Armor Class:  Hit Points: 
Attributes: Using a total of no more than 80, allocate points to the character attributes.  Racial adjustments are NOT assumed to be factored into the 80 point allocation.  The racial adjustments can be added after the 80 points are allocated... they can not exceed the max. and min. for the given abilities.
  Strength - damage and power
  Intelligence - casting spells and skills
  Wisdom - clerical spells and saving throws
  Dexterity - agility to hit and avoiding being hit
  Constitution - endurance and extra hit points
  Charisma - non player reactions affected
Saving Throws: 
  Death Ray / Poison
  Magic Wands
  Paralysis / Turn to Stone
  Breath Attack
  Rod / Spell / Staff
Proficiences & General Skills:  Skills should be pertinent to the character's
background and history. 

Weapon Proficiences:  Should be pertinent to the character's background and history.
  2 
  4 
Languages: Choose extra languages for intelligence bonuses (if applicable).

Select Spells:  Wizards / Magic-Users select one more than spell per level than you are allowed to cast (see class discription) for your spell book.  You automatically have Read Magic & Detect Magic.  Clerics / Druids select the spells you are allow to memorize (see class discription).  Remember to stay in your deity or realm of influence.  ALL spells selections will need Gm approval.  Note:  Cantrips WILL NOT be used... maybe at a later date.
Thief Skills:  Characters with thief abilities will have to decide their percentage distribution for each skill.  Use the Thief class charts on this site for all the racial and class bonuses.
Pick Pockets: 
Open Locks: 
Find/Remove Traps: 
Move Silently: 
Hide in Shadows: 
Detect Noise: 
Climb Walls: 
Read Languages: 
Select Your Equipment:  You have 1500 gp to spend on normal equipment.  Money unspent can be kept.  Remember to watch your encumbrance.  Mounts should be included in this section.
Select Three Magical Items:  The more powerful the other items are, the less likely you are to be granted them... choose wisely.  One must by non permanent (e.g. potion, scroll or similar) AND no items may have an enchantment of greater than +1.
Description & History:  Give a detailed description of the character and their background. Provide information on their lives so far, their hopes, their fears, how they came by their skills and what makes them what they are. Include how any special items (magical / enchanted) came into your possession in the character description. Note: A comprehensive and interesting background is beneficial to your acceptance.
Extra Details:  Add any extraordinary details here... ones that may need special attention or consideration.  Things that aren't detailed but could be helpful in your acceptance is selcting a homeland and birth right... social standing information and any added details besides the norm.
Send your character submission details to the
Game Master for consideration.

Copyright 2000 by Howling Wolf Enterprises
Amethyst Alliance

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